Flash Overdrive
Yesterday I spent the better part of 3 hours scrounging the internet for decent Flash tutorials regarding how to make a dynamic Flash gallery. I stay away from Flash for 1 year and the amount of development on this application is simply astounding. I mean anyone who’s played around with Flash knows what an incredibly powerful and versatile program it is. The functionality provided through Actionscripting 2 is even more amazing.
One of my basic joys in design is when I start the mock up. I swear I can probably pump these out 1 a day, which is why Broken Kode changes design as often as it has in it’s 10 months in existance (3 in case you’re wondering). Many people fear the white canvas, the blank screen; I on the other hand relish it. I looked at my watch and it’s was about 12 days before the end of the month.
Emmortel wasn’t even close to being finished. I spent all of Sunday evening on the design, but as I was doing this, the same question kept on coming back, ‘How the hell are you going to do that? You don’t have the time’ And it’s true, I don’t have the time for the original vision of Emmortel. That’s ok though. I know my limitations at this point. I don’t think my portfolio website will reach my original vision now till at least version 3 or 4.
In the same way I don’t think Broken Kode will achieve my vision till at least version 5 or 6. I’m still learning, I’m still developing my style, and the day I’m actually happy and completely content with every aspect of any of my work is the day I pack everything and stop. I’m my own worst critic and as such I only see imperfections in my designs and work, but I guess that’s what makes the new work better than the previous.